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David Gregg
United States Asheboro North Carolina
NightfallGame.com/FAQ
BoardGameGeek.com/Blog/193
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Dungeon Lords
Received Dungeon Lords in a math trade recently and have since been waiting to try it out. Finally got in a 3 player game a couple days ago with the kidos. There's a lot of pieces etc to the game, but everything seemed pretty easy to understand for us. The kids and I had a good time and my youngest pulled out the win, focusing on the biggest monsters (and ghosts) she could manage, dispatching her heroes quite handily. I had the most titles, but it just wasn't enough to compete point wise given the number of tunnels that I had lost via conquering.
Math Trade
Speaking of math trades, one just ended in which I've traded off Reef Encounter in exchange for Eaten By Zombies!. Reef Encounter had some interesting mechanics, but was very dry for my groups, so never got brought back out after its initial few plays. We're all pretty much suckers for deck building games though, so I'm hopefully for Eaten by Zombies. Not 100% on the horror theme, but we'll see.
Ultimate Trade
More trading! No seriously, I still have a copy of Wits & Wagers Family left over that I didn't manage to get added to that math trade in time. In reading the discussion thread for the math trade, I stumbled across a few posts about ultimate trades, which are like single chains from a math trade, which I think is pretty cool. So I set one up: N/A
Trainin' the Trainer
New job is going pretty well, though I find it ironic that I'm being trained material that I have to turn around and train other people on less then 30 minutes later, lol. I suppose as long as I can get across all the important info it'll work out fine. We had a large monthly meeting today in which they've decided that I'll be starting a new project: a format training program for or control room operators! I've got plenty of time to work on it (I think) and it helps that I was just promoted from that specific position, so everything's still fresh on my mind. So now I'm mostly working on coordinating with the supervisors on what they need their guys to be able to handle and then I'll be getting to typing (along with some spiffy flow charts).
Mouse Guard
As a bonus little tidbit: I'm planning a Mouse Guard Roleplaying Game campaign for the wife and kidos. I'm thinking that I'll start with sending them out to investigate a damage bridge. Story will be that a cargo shipment was being escorted (something important) and the bridge collapsed while they were crossing, destroying the cargo. My group's job will be to see if they can find out what caused the bridge to give way and repair it if possible. Back story is that the bridge was sabotaged and whether or not they figure that out will determine how I branch the story after that session. The obstacles for this first mission will be weather and wilderness, with a particularly hot day probably triggering a conflict aimed at wearing out the mice. Whatcha think?
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