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Merric Blackman
Australia Waubra Victoria
Ramping up my reviewing.
Happily playing games for many, many years.
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Well, this Friday, my D&D Greyhawk campaign gets back underway. When we left the group, they'd just finished killing some evil necromancer druids and gaining an artefact, the Mask of Riflis (or Rufus). I guess I better design what the Mask does, huh?
The major threats in the campaign from before are as follows:
Necromancers of the Verdant Way - the final few sessions before we broke were dealing with a group of Necromancers and Dark Druids that were drawing on a corrupted form of life-energy, drawn through the Mask of Riflis (an artefact of a one-time archdruid), to create undead abominations which were attacking the Free City of Greyhawk. You tracked them to their lair in the Forest of Shadows and basically killed them all and reclaimed the Mask.
This has made the druidic circle in Greyhawk very happy with Gillaine, Martin's dwarven druid; they're now discussing making her their leader.
However, the source of their power is still out there, and the druidic circle would like it investigated; that'll form the bulk of the next few sessions.
Archibald - Adam's old Warlock is still out there causing trouble. He's been working with the forces of Iuz from time to time, but it's unsure how much they're using him or that he's using them! The last time you saw him was at a ball held by relatives of Adam's new character, Maximillian, the bard. He was going into business with Adam's brother... foolish of the brother! What's going on there?
Doompriests of the Elder Elemental God - a few Doompriests (the guys in purple robes) have also been shadowing the group from time to time; they last were seen in action in the demiplane of Farika, which Archibald had trapped them in. There, they were responsible for the death of Lsuj (Adam's other character in this game). Yes, they'll be showing up again, but perhaps not for a few sessions.
Those are the main enemy forces active in the campaign - or formerly active.
Adam - now on his third character, a bard - has requested more City of Greyhawk material. Awesome idea. I'd set up a bunch of it before Nathaniel went on holiday. We'd had this party run by a lady, where they got to interact with a few important and interesting character. My notes for such were as follows:
Lord Kieron Raelthayer • Teresa’s Grandfather • Noble Lord & Merchant of Greyhawk • 60s
Lady Eileen Starkweather • Hostess of the party • Her family makes her money through mining (so Diamond Lake mines, etc.)
Lady Rose Starkweather • Daughter of Lady Eileen • Father dead; Lady Eileen wants her to marry. • She wants to be involved in the family business (and is smart enough), but Lady Eileen disapproves – her husband will become head of the business • Good personality; but glasses and not attractive. • 22 years old.
San, Guildmaster of Thieves • On the Ruling Council. Is married and now middle-aged. • Quite interested in reports of adventurers.
Lord Myka Traveller • Young lord (30s), owns carters and other travelling merchants. • Very worried about rise in bandit activity. • Call me “Mike”. • Greyhawk Shipping.
Maximilian Somerset * Adam’s new character.
Horatio Somerset * Adam's brother, involved in merchant deals with Archibald.
Here's a fun fact: Adam's old character was Archibald, the evil warlock who betrayed the party and now works against them... and his new character has a brother who is working with Archibald. Lots of fun entertainment due there!
Despite this interest in Greyhawk, I also want to run the new version of Tomb of Horrors, as it ties directly into the Verdant Necromancer plotline I was running. Astonishingly, the first section (The Garden of Graves) has corrupted fey/necromantic stuff, which is just perfect!
Unfortunately, it starts at 10th level (the PCs are currently 11th), and is not in the Free City - although the way the adventure works, divided into four sections which are intended to be separated by GM-created material, will allow more Greyhawk material from me in-between. So, a problem.
What I'm probably going to do is run Friday mostly as a Free City session, with a bunch of NPC interactions, and then for the next session continue into the Garden of Graves at some point.
The characters at present are... * Will (Nathaniel), a half-elf ranger, who is the son of Nathaniel's previous character in my Greyhawk campaign. He's romantically involved with Teresa Corthan, the daughter of my main Greyhawk PC. * Maximilian (Adam), a bard, the new addition to the team after Adam's first character betrayed them, and the second one was killed by an elemental summoned by a Doompriest. * Drakult (Rich), a paladin, who is fairly undefined except as a do-gooder. I need to spend a bit more time defining some contacts for him. * Gillaine (Martin), a dwarven druid, who is important to the plotline, but I really need to define her contacts more, especially the druidic circle she serves (or may soon be assuming control of!)
All are 11th level. We might have a fifth player joining, but I'm not sure yet if that will occur.
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