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.. of why Traveller is a good match for me and the primary offspring.
We were chatting about how tech levels vary throughout space ("The future is here, just not equally distributed", to misquote William Gibson).
He asked "So... what happens if your ship breaks down on a planet with a lower tech level than your ship?"
Firstly a) you can very easily find canonical answers, and the background and systems are robust enough that you can extrapolate a number of options just from the basic books.
b) Yeah son. Now you're thinking like a Traveller player.
And the answer is "It's not good, but may not be disastrous. You may have a long wait for parts, which you probably have to fit yourself. Or you can pay even more to a local who has had the foresight to import the bits. But it's going to cost either way, and the ship won't be earning while you wait. Gosh, looks like it's time to find a local patron..."
Robust settings = more story potential.
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